Day Z Dayz Ghoul's Starter Package

  • 200% CPU Limit
  • 8GB Memory
  • Unmetered Nvme Storage
  • 24/7 Customer Support

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Used for installation and updates. "anonymous" username can be used for server download, but a real account that owns DayZ is required for mod downloads. For security reasons it is recommended that you create a new Steam account just for your dedicated servers. *This info is not visible to the server owner.*
Used for installation and updates. Steam Guard MUST be completely TURNED OFF for mod downloads to work. *This info is not visible to the server owner, BUT IS stored in PLAIN TEXT. It is NOT advised to use a personal account; best to use a dummy account.*
If the Steam account does not own the base DayZ game, Steam Workshop mod downloads/updates will not work. If so, this setting allows disabling of this feature to avoid errors. (1 ON | 0 OFF)
How many times SteamCMD should retry downloading a server or mod after a recoverable error. (ie. A particularly large mod download times out)
Name of the server that will appear in the server list.
Maximum number of players allowed to join the server.
Password required to join the server. Leave blank to have no password.
Password to log in as an admin on the server.
Quickly checks for any server or mod updates on startup, and updates if necessary.
Filename for an exported modlist. This file will be parsed for mod installation and loading. Upload your HTML file to the root directory (eg. /home/container/modlist.html). Leave blank to disable loading mods from a modlist.
A semicolon-separated list of mod folders to load from the root directory. Useful for loading manually uploaded mods. Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! (ex. myMod;@123456789;@987654321;etc;)
Ensures all clients have exactly the same version of mods or addons that the server is running. Otherwise, they will be kicked upon connection. (2 ON | 0 OFF)
When ON, the server will allow the connection only to clients with same the version as the server.
When ON, will disable Voice over Network (voice chat) in the server.
Voice over Network codec quality; the higher the better. (Values 0-30)
When ON, will disable third person view while on the server.
When ON, will disable the crosshair from being visible while on the server.
When ON, will disable a personal light positioned above all clients during the night time while on the server.
When ON, will make nights darker (more accurate nights, but hard to see without a light).
The actual server time is saved to storage, so when ON, the next server start will use the saved time value.
This is a time multiplier for in-game time (ie. 12 would move a full 24-hour day in-game 12 times faster, making it last 2 hours "in real life"). (Values: 0-24)
This is an additional multiplier to either speed up or slow down nights in-game. It is multiplied with the "Time Multiplier" variable to get it's final multiplier for night time speed. (Values: 0.1-64.0)
Every mod that is set to be loaded will have its folder and files changed to lowercase (to prevent errors). It is recommended to enable this for one server boot after copying a mod from a Windows machine to the server, or if mods seem to not be loading.
Validates all server files when Automatic Updates is ON. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.
Mod folders to be used with the "-serverMods" startup option. They only run server-side and are not required by clients if "Verify Signatures" is ON. Any mods in this list that are in "@workshopID" form will also be included in Automatic Updates (if enabled). NO capital letters, spaces, or folders starting with a number! Each folder must be followed with a semicolon (ex. @123456789;@987654321;etc;)
See https://community.bistudio.com/wiki/DayZ:Server_Configuration#Launch_Parameters for more info on valid flags for this field.
Cannot currently be changed. Left in case other branches with different executable names are introduced at a later date.
Used for installation and updates. Rarely needs to be changed. Only the Experimental app ID currently works.

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Order Summary

Recurring

Monthly $$14.99


Setup fee $$0.00


Discount -$0.00


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